Archive for March, 2012

Bioshock 2 available on Mac App Store

Posted: March 29, 2012 in Games
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Bioshock 2 is available on the Mac App Store (24,99 euros) besides Macgamestore (30,99$). It requires a Nvidia 320M and OSX Lion.

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Zero-G presents Luminoso Live Violin Phrases, a 15 GB samples libray for Kontakt 4 (7 GB compressed) that features 6-bar phrases of violins (12 piece string section down to solo violin). Besides ensemble size, two mic positions are provided (close and room) and dynamic, scale, tempo/rhythm type can be modified. It also includes convolution and algorithmic reverbs, delay, modulation effects, distortion, compression. Audio demos are available and it is priced 159,95$ / 115 euros.

While there hasn’t been recent news on the planned Marble Madness version for iOS (expected to include original levels and new ones), we can find two projects about adding 3D to the original 2D isometric game :

– Rolling madness (Window version here – based on SDL however source code not provided) includes the original 6 levels with 3D transforms and dynamic camera (a video is available here).
– Marble Madness source (blog here) brings new versions of first two levels using Half Life 2 Source engine, and enhances the abstract style and deep effect (a video is available here).

 

Orchestral Tools presented Symphonic Sphere, a 43 GB samples library for Kontakt 4 (29 GB compressed format) that provides evolved scripts for trills and tremolos (also sustains, staccatos, pizzicatos). It includes 16 Violins, 10 Violas, 8 Celli, 6 Basses, Woodwind Ensemble (Flutes, Oboes, Clarinets), Symphonic Harp (with complex scripting) and Orchestral Percussion.

Stunning audio demos are provided (review also available here). It is priced 399$.

Safari 5.1.5 / Logic 9.1.7

Posted: March 29, 2012 in Apple

Apple provides Safari 5.1.5 and a 9.1.7 update to Logic Pro and Express.

iTunes 10.6 / 1080p

Posted: March 8, 2012 in Apple
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Alongwith iPad 3, Apple releases iTunes 10.6, that adds support for new 1080p content. To upgrade existing 720p downloaded content, we have to select 1080p in Store preferences.

Epic / iOS / Unreal engine 4

Posted: March 8, 2012 in Games
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Epic, that unveiled Infinity Blade : Dungeons for iOS and the new Unreal engine 4, stated that Apple could beat games consoles.