Archive for May, 2010

Next iPhone : 960×640 IPS

Posted: May 29, 2010 in Apple
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It now seems very likely that the next iPhone will feature a 960×640 pixels screen, and IPS technology (same used on macs), that will bring (besides twice the resolution, useful for iBooks application) better colors rendering, a better grid uniformity, better viewing angle, and a safer quality for mass production (contrary to Nexus One’s AMOLED screen).

Prince of Persia retro is available at the AppStore, priced 0,99$ only. We can find useful instructions about controls here (samples principles as with the original version). It also seems we can start at any level.

Half Life 2 is available for mac through Steam. The two extensions (Episode 1 and Episode 2) are also listed. All are provided at 30 percent discount prices (6,29 euros for HL2 and 4,89 for each extension). Settings advices are to disable vertical synchro and colors optimizing, and to perfer anisotropic filter over FFSA.

Apple provides an article about optimizing multi-core balancing in Logic.

Pianoteq Play : lite version

Posted: May 28, 2010 in Audio

Modartt announced Pianoteq Play, based on de Pianoteq 3 (includes the same K1, C3 and M3 models), however without editing features and priced 99$ only (249$ for standard version, and 399$ for pro version). All add-ons are also compatible with Pianoteq Play, and it can be upgraded to standard or pro versions.

The SoundManager 2 framework now supports HTML5 audio element. Another reason not to look at Flash. Despite the far announced date (2020) for effective HTML5 deployment, in less than a year most of HTML5 features (and some restricted to WebKit) have land on major browsers (now including IE).

Flash demise faster than expected

Posted: May 24, 2010 in IT/Dev
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The WSJ confirms that site makers are leaving Flash for HTML5, forcing their developers to learn more evolved/complex technologies (jQuery, etc.). One of Flash problems is how it is perceived, restricted to amateurish (non engineer) profiles, and too much tied to ads. That seems logical however, as Flash wasn’t designed (by Macromedia) to build business applications.