Posts Tagged ‘Half Life 2’

Half Life 2 is available for mac through Steam. The two extensions (Episode 1 and Episode 2) are also listed. All are provided at 30 percent discount prices (6,29 euros for HL2 and 4,89 for each extension). Settings advices are to disable vertical synchro and colors optimizing, and to perfer anisotropic filter over FFSA.

Expected since the cancellation of Half Life 1 port on mac), Valve annonced that it will deliver its Steam game/purchase platform on mac (will use WebKit), as well as its Source 3D engine. Then games using it will run natively on MacOSX, and performances are stated as on par with those on Windows. Among planned games for mac are Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, Half-Life 2, Portal 2 (will be released on mac and PC at the same time). Moreover we will be able to play/continue on mac and PC, by purchasing a single version for both platforms.

We also learn that Valve worked with Apple (and GPU providers) to ensure optimal performances on mac, and reported hints to Apple for its OpenGL implementation to benefit from Open GL 3.x enhancements (that should be included in MacOSX 10.6.3).