Posts Tagged ‘LiveFire’

LiveFire FPS on iPhone

Posted: March 19, 2009 in Games
Tags: , ,

Ngmoco, the editor of Rolando, presented LiveFire, a multiplayer FPS for iPhone (through Wifi or 3G) that reminds Nexuiz. As with Cube, movements and actions are controlled by touch, and looking/aiming by using the accelerometer. The FOV is said to be great (is somewhat a problem with many iPhone games) and there are many evidences that the game is based on the Quake 3 engine (that was open-sourced some years ago). We can watch a video¬†here (low quality format but even with this it cannot play smoothly on a G4, that can still handle perfectly H264 480p… so perhaps it is Flash ?)