OnLive review

Posted: June 22, 2010 in Games
Tags: ,

At Wolfwire blog we can read a review of OnLive gaming platform (provides FPS games whose images are computed on remote data centers, in the same way as Quake Live). The used bandwith is 5,5 mbits/s (700 kbyte/s), as required to transfer at least 30 (compressed) images per second. Recent famous game Mass Effects 2 is however missing, due to exclusive avaibility for Windows and Xbox.

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