Quake 2 : WebGL/HTML5/WebSockets

Posted: April 5, 2010 in Games, IT/Dev
Tags: , , ,

Following Quake Live, a Quake 2 version (based on Jake2 source) is available for modern browsers (nightly builds of WebKit or Chromium). It uses WebGL, HTML5 audio, HTML5 storage, and WebSockets.
There isn’t yet any public server hosting the web application, so we will have to checkout the source code and launch the maven build in order to get the war (see also here). We can watch a demo video at Youtube.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s