Pangea Programming Guide for OSX free

Posted: September 3, 2008 in Apple, Games, IT/Dev
Tags:

Pangea Software now provides for free at download their MacOSX games programming book, Pangea Software’s Ultimate Game Programming Guide for Mac OS X (2004). Through its 280 pages it covers all important themes : tools, video modes, CoreGraphics, OpenGL and optimizations, calculations and optimizations on PowerPC, vertex, frame rate calculation, gamma, carbon events, audio (OpenAL), QuickTime, inputs/HID, Maya models, threads management, networking, copy-protection, and even stereoscopic view (used in some of Pangea games) !
The book examples use XCode and Carbon (not Cocoa, but what is useful is the game programming principles and APIs, some of those can be mapped later to corresponding Cocoa objects), and the projects files are bundled in the download archive (40 Mb) !

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s